Ubisoft acquires anti-cheat software program developer GameBlocks
Ubisoft has acquired anti-cheat and efficiency monitoring software program developer GameBlocks for an undisclosed payment.
The French writer made the acquisition by way of its i3D.internet subsidiary, and intends to combine GameBlocks’ propriety FairFight anti-cheat and participant statistics system into its One Sport Internet hosting Platform.
One Sport Internet hosting Platform is an ecosystem utilized by triple-A sport publishers that grants entry to compute and community capability in over 40 edge places worldwide. It is operated by i3D.internet, and at the moment hosts over 300 million customers.
FairFight, in the meantime, is described by GameBlocks as “a non-invasive, customizable, server facet anti-cheat engine utilizing agnostic expertise that operates in actual time.” It has been utilized in fashionable titles together with Battlefield V, Rainbow Six Siege, The Division, and Star Wars Battlefront II.
“The inclusion of GameBlocks’ middleware into the One Sport Internet hosting Platform will be sure that i3D.internet supplies the perfect expertise on its platform for each builders and players all over the world,” stated GameBlocks chief exec, Greg Howard, in a press launch.
“We’re excited to include the FairFight system into i3D.internet’s One Sport Internet hosting Platform — permitting sport publishers giant and small to run and scale their sport internet hosting, anti-cheat and different companies completely seamlessly.”
Following the deal, GameBlocks will proceed to assist its present shoppers whereas working to boost the capabilities of FairFight.