Path Of Exile’s Siege Of The Atlas growth is out now


Path Of Exile‘s newest growth Siege Of The Atlas is out – and easily, it appears. It simplifies the Atlas endgame whereas making it extra customisable, whereas additionally including new eldritch bosses to smash by way of.

This is final week’s trailer:

It is referred to as the endgame, however actually PoE’s Atlas Of Worlds is the sport and the marketing campaign that comes earlier than it’s simply preamble. The Atlas is refreshed each three months (with characters reset on the identical time), and this time the change enables you to assemble your individual endgame by pulling collectively components from earlier expansions, which PoE calls leagues.

Siege Of The Atlas provides The Searing Exarch and the Eater Of Worlds, who sound like chef and dinner visitor respectively. They’re eldritch horrors you may have to wallop to bits. The growth additionally removes areas from the huge, passive talent tree, turning it right into a single just-as-massive 600-skill tree to work by way of. The Siege Of The Atlas web site has extra particulars on all of the adjustments and additions.

Final 12 months, Path Of Exile’s Ultimatum growth had a tough launch because of server queues, with gamers’ frustration exacerbated by their noses being pressed in opposition to the glass by streamers granted early entry.

Siege Of The Atlas’s launch appears to have gone off and not using a hitch, and one of many high voted posts on the sport’s Reddit web page proper now’s commending Grinding Gear Video games for its smoothness. GGG’s Chris Wilson responded to say that “it was largely as a result of arduous work that our staff put in sharpening off this launch over the previous couple of weeks.”

Path Of Exile and its expansions are free-to-play and funded through cosmetics and stock expansions. You’ll be able to seize it from Steam.

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