Find out how Naughty Canine designed The Final of Us Half II’s interactive guitar at GDC 2021
Study all in regards to the design targets, challenges, and classes from designing the interactive guitar mechanic in Naughty Canine’s The Final of Us: Half II, each from a musical and technical perspective on the all-virtual GDC 2021, happening July 19-23, 2021.
The system’s designers, Grant Hoechst and Mark Burroughs, will focus on growing a versatile however approachable guitar minigame that enables any participant to sound good but additionally permits skilled musicians to precise themselves.
Within the session “Swiping on the Six Strings’: Crafting an Interactive Guitar in ‘The Final of Us: Half II,” you will study particular classes in balancing inventive programs to be versatile and high-fidelity with out being inscrutable to novice gamers. You’ll acquire perception right into a slice of Naughty Canine’s design course of, and the way the studio’s system design reinforces narrative and emotional targets every step of the way in which.
When you tune in to this speak on the all-virtual GDC 2021, you’ll even have the chance to ask Hoechst and Burroughs questions in Swapcard’s chat characteristic whereas watching the presentation. You’ll additionally have the ability to view their speak on-demand throughout the whole week of GDC 2021.
Now’s the very best time to register for GDC 2021. Act now, and also you’ll get the very best value for this yr’s on-line present!
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